CASE STUDY | UX strategy, Prototyping, AR interface
Time
4 weeks
MY ROLE
End-to-end research and design
Tool
Figma, After effect, Cinema4D
Advisor
Dominic Poon
Discover hidden quests
Discover quests using two modes: an interactive 3D map and an AR lens, which transforms the ordinary airport into an adventurous setting.
Each type of quest is represented by a distinct icon and color.
Solve quests,
explore the airport
Quests invite users to solve location-based tasks using AR and geofence technology.
Quest options vary including single-player challenges, group competitions, and play times ranging from 5 minutes to 30 minutes.
